Air Balloon: Holder will float. Bursts once hit with an attack. One-time use.
Amulet Coin: Earn double money when the holder participates in a battle.
Aspear Berry: Recovers from freezing when held. One-time use.
Assault Vest: Attacks do 30% less damage to the holder but the holder cannot use status moves.
Big Root: HP-draining moves restore 1/4 of max HP instead of 1/8 when held.
Binding Band: Increases the end-of-turn damage of binding moves to 1/6 of max HP when held.
Black Sludge: Heals Poison-types by 1/16th of max HP every turn, damages all other types by 1/8th of max HP.
Cheri Berry: Recovers from paralysis when held. One-time use.
Chesto Berry: Recovers from sleep when held. One-time use.
Choice Band: Attacks do 50% more damage but the holder is locked into one move.
Choice Scarf: Raises base speed by 50% by the holder is locked into one move.
Damp Rock: Increases the length of Rain Dance and Drizzle to 8 turns when held.
Deep Sea Scale: Attacks do 50% less damage to the holder when held by Clamperl.
Deep Sea Tooth: Attacks do 50% more damage when held by Clamperl.
Destiny Knot: If the holder becomes infatuated, the foe will also become infatuated.
Eject Button: Holder will automatically be switched out when hit with an attack. One-time use.
Eviolite: Attacks do 50% less damage to the holder if the holder is not fully evolved.
Flame Orb: Induces a burn on the holder.
Float Stone: Halves weight when held.
Focus Sash: Holder will survive with 1 HP if hit by an attack that would otherwise cause fainting at full HP. One-time use.
Fossil: Can be revived into an ancient Pokémon.
Grip Claw: Increases the length of binding moves to 7 turns when held.
Heat Rock: Increases the length of Sunny Day and Drought to 8 turns when held.
Icy Rock: Increases the length of Hail and Snow Warning to 8 turns when held.
Key Stone: Allows the use of Mega Stones.
Leftovers: Restores 1/16th of max HP every turn when held.
Life Orb: Attacks do 30% more damage but the holder loses 10 HP per turn.
Light Ball: Attacks do 60% more damage when held by Pikachu.
Light Clay: Increases the length of Light Screen, Reflect, and Aurora Veil to 8 turns when held.
Lucky Punch: Attacks do 50% more damage when held by Chansey.
Lum Berry: Recovers from any status condition when held. One-time use.
Master Ball: Will catch any Pokémon without fail.
Mega Stone: Allows a Pokémon to Mega Evolve when held.
Mental Herb: Removes infatuation, Taunt, Encore, Torment, and Disable effects. One-time use.
Metal Powder: Attacks do 50% less damage to the holder when held by Ditto.
Oran Berry: Restores 10 HP after following below 1/3 of max HP when held. One-time use.
Pecha Berry: Recovers from poisoning when held. One-time use.
Persim Berry: Recovers from confusion when held. One-time use.
Poké Ball: Used to catch and store wild Pokémon.
Pokéflute: Will wake up any Pokémon when played by a trainer.
Power Herb: Holder can use a charging attack without needing to charge. One-time use.
Protective Pads: Protects from effects of contact moves when held.
Quick Powder: Raises base speed by 50% when held by Ditto.
Red Card: Automatically switches out the attacker after hitting the holder. One-time use.
Rocky Helmet: Attackers receive 10 damage in recoil when the holder is hit by a contact move.
Safety Goggles: Gives immunity to powder moves and weather damage.
Shed Shell: Allows the holder to always switch out even when trapped.
Shell Bell: Restores 1/8 of damage dealt as HP whenever the holder does damage.
Sitrus Berry: Restores 20 HP after following below 1/3 of max HP when held. One-time use.
Smooth Rock: Increases the length of Sandstorm and Sand Stream to 8 turns when held.
Stick: Attacks do 50% more damage when held by Farfetch'd.
Sticky Barb: Damages the holder by 10 HP every turn; transfers when the holder is hit by a contact move (if the attacker doesn't have a held item or Magic Guard).
Terrain Extender: Increases the length of Terrain moves and Surge abilities to 8 turns when held.
Thick Club: Attacks do 50% more damage when held by Cubone or Marowak.
Toxic Orb: Induces bad poison on the holder.
White Herb: Removes any negative stat-changes from the holder. One-time use.
Z-Crystal: Allows a Pokémon to use a Z-Move when held.
Z-Ring: Allows the use of Z-Crystals.